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Build a Tower to Become Sniper

Build a Tower to Become Sniper

A Roblox experience owned by Select Studios X.

TycoonENtower buildingsniper combatincremental progression

Build a Tower to Become Sniper is a tycoon experience created on 2026-05-27. It has accumulated 6,749,924 lifetime visits and 695,656 favorites. The game currently has 89 players online. It holds a 95% like percentage. The description highlights tower building, sniper mechanics, and prestige systems. Tags include incremental, tycoon, and PvP elements.

Description (written by the developer; not a statement by this register)

🧱 Build a tower and become the ultimate sniper 🎯 🧠 Buy BRAINROTS and upgrades that will help you build 👑 Prestige and Ascend to build even higher! 💥 DESTROY enemy towers with your ROCKET LAUNCHER 👀 AVOID sniper shots from above 🏆 REACH THE TOP and become the ultimate sniper 🔥 LIKE 👍 + FAVORITE ⭐ + Join Group 👩‍👩‍👦‍👦 for FREE SPEED BOOST New Features: ♾️ Infinite Tower Height 😴 AFK Mode 🔫 New Snipers Tags: incremental, tycoon, cash, homelander, rebirth, build, tower, sniper, pvp, blocks, rocket launcher, battle, survive, obby, war, bridge, shooting, infinity, tokens

Last updated by the developer 6 Aug 2026, 09:48 UTC.

89
playing (measured 10 Aug 2026, 14:08 UTC)
6,749,924
lifetime visits
94%
liked (23,966 👍 / 1,449 👎)
834,198
favourites (123.6 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:08333first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MEGA BUNDLE
899 R$
Rainbow Flying Carpet
599 R$
NUCLEAR LAUNCHER
369 R$
Golden Block (+50 Carry Blocks)
299 R$
OP Rocket Sniper
267 R$
Super Speed
189 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,760,980 · 100.0% win
Became Sniper · progression2,118,630 · 91.1% win
The Marksman · other678,181 · 21.2% win
Rebirth · progression469,382 · 25.0% win
Reach 250 Height · progression47,927 · 7.0% win
Reach 500 Height · progression16,858 · 5.0% win
Reach 750 Height · progression8,956 · 3.3% win
Reach 1000 Height · progression5,562 · 2.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

949594.513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked12 September 2026 — 94 % liked22 September 2026 — 94 % liked2 October 2026 — 94 % liked12 October 2026 — 94 % liked22 October 2026 — 94 % liked13 August 202622 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:3094no change
12 Oct 2026, 23:2494no change
2 Oct 2026, 23:2394no change
22 Sept 2026, 23:2294no change
12 Sept 2026, 23:2194-1
2 Sept 2026, 23:2095no change
23 Aug 2026, 23:2095no change
13 Aug 2026, 23:1995first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.