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Punch Noob Simulator

Punch Noob Simulator

A Roblox experience owned by C0balt + Sw1tch Games.

Last updated by the developer 17 Aug 2026, 04:59 UTC.

0
playing (measured 17 Aug 2026, 10:33 UTC)
1,499
lifetime visits
79%
liked (57 👍 / 15 👎)
61
favourites (40.7 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 10:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
349 R$
Starter Pack
139 R$
Double Experience [Permanent]
129 R$
Double Cash [Permanent]
129 R$
x36 Strength
107 R$
x24 Strength
72 R$
x12 Strength
45 R$
x8 Strength
23 R$
x4 Strength
9 R$
x2 Strength
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Punched a noob · other10,104 · 100.0% win
5 minutes played · welcome3,746 · 100.0% win
Meet the creators · social1,417 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78868219 August 2026 — 86 % liked29 August 2026 — 85 % liked8 September 2026 — 84 % liked18 September 2026 — 79 % liked28 September 2026 — 78 % liked8 October 2026 — 79 % liked18 October 2026 — 79 % liked7919 August 202618 October 2026
7 measurements spanning 60 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 15:3379no change
8 Oct 2026, 15:0679+1
28 Sept 2026, 14:4578-1
18 Sept 2026, 08:1779-5
8 Sept 2026, 08:0784-1
29 Aug 2026, 07:3185-1
19 Aug 2026, 07:0286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.