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Roll Your NeeDoh

Roll Your NeeDoh

A Roblox experience owned by this is a awesome game.

MinigamesENpartyluckleaderboard

Description (written by the developer; not a statement by this register)

Welcome to Roll Your needoh! 😱 You and your opponent roll a needoh down a table! 🎯 Roll it across and aim for the LUCK! 💀 Avoid poisoned cups. 🏆 Reach #1 on the leaderboard and win prizes! 👍 Like the game for more updates! Thank you for playing! ✅

Last updated by the developer 26 Jul 2026, 04:26 UTC.

0
playing (measured 11 Aug 2026, 02:22 UTC)
156,636
lifetime visits
91%
liked (544 👍 / 56 👎)
481
favourites (3.1 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

vip
69 R$
x2wins
29 R$
x2streak
29 R$
x2cash
29 R$
starterPack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome130,242 · 100.0% win
1 WIN · progression56,363 · 21.1% win
1 STREAK · other56,307 · 21.1% win
500 CASH · other22,320 · 21.1% win
10 Wins · progression393 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.515 August 2026 — 92 % liked25 August 2026 — 91 % liked4 September 2026 — 91 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 08:3591no change
25 Aug 2026, 07:0091-1
15 Aug 2026, 06:5392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.