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Unit Frontline testing

Unit Frontline testing

A Roblox experience owned by Dev H Studios.

SimulatorENmilitary strategyunit managementfrontline tactics

Description (written by the developer; not a statement by this register)

Game Source: https://www.roblox.com/games/116571049860319/test The Controls are - WASD or Drag M2 - Move Camera M1 click on Tile - Move Selected Units or Select Tile if no Selected Units Left Shift Hold - Ignores allies when making a Frontline B - Opens the Building Menu F - Split Units in Half Space - Pauses the Game but only in Single player Right Click on Army group - Assigns Selected Units Tab - Unselect all Units Click on Country's flag to open Management

Last updated by the developer 9 Jul 2026, 17:39 UTC.

27
playing (measured 10 Aug 2026, 19:35 UTC)
258,719
lifetime visits
61%
liked (668 👍 / 427 👎)
3,044
favourites (11.8 per 1k visits)
27 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3528first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The United Kingdom · other4,265 · 5.5% win
Test a Nuke! · other3,255 · 3.2% win
Byzantine Empire · other543 · 0.60% win
Union of South America · other505 · 0.90% win
The Holy Roman Empire · other279 · 1.5% win
The Celtic Union · other211 · 0.00% win
United Ireland · other162 · 0.60% win
The Icelandic Empire · other143 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6115 August 2026 — 61 % liked25 August 2026 — 61 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:3861no change
15 Aug 2026, 02:3761first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.