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Zero Delay FFA

Zero Delay FFA

A Roblox experience owned by Apathy.G6.

ShooterENFFAshooterPvP

Description (written by the developer; not a statement by this register)

Welcome to Zero Delay FFA, a FFA shooter game where you knock people and finish them. Map details are intentionally lowered for better performance. _ Game has: [🎨] Free Skins [💀] Free Kill FX [✨] Free Bullet FX _ Tags (ignore): Hood , PvP, Free for All

Last updated by the developer 16 Aug 2026, 01:16 UTC.

5
playing (measured 16 Aug 2026, 14:33 UTC)
46,339
lifetime visits
48%
liked (65 👍 / 70 👎)
124
favourites (2.7 per 1k visits)
28 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 14:335first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Autoshoot Protection Bypass
2,000 R$
Kill SFX
500 R$
Autoshoot Protection
400 R$
Private Server Admin
300 R$
VIP
299 R$
2x Z-Coins
250 R$
10x XP
199 R$
Custom Spawnpoints
150 R$
Spawn With Armor
125 R$
Mask Access
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

48685816 August 2026 — 68 % liked26 August 2026 — 63 % liked5 September 2026 — 52 % liked15 September 2026 — 50 % liked25 September 2026 — 48 % liked5 October 2026 — 48 % liked16 August 20265 October 2026
6 measurements spanning 50 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 14:3848no change
25 Sept 2026, 14:3848-2
15 Sept 2026, 14:3650-2
5 Sept 2026, 14:3652-11
26 Aug 2026, 14:3563-5
16 Aug 2026, 14:3468first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.