Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[🎢] Zona Kenangan (Jawa Party)

[🎢] Zona Kenangan (Jawa Party)

A Roblox experience owned by zona_studios.

Social & hangoutIDsocial hangoutmusic danceaesthetic vibes

Description (written by the developer; not a statement by this register)

πŸŽ‰ ZONA KENANGAN (JAWA PARTY) 🎢 Tempat terbaik untuk menikmati suasana party Jawa modern dengan vibes sore hari yang hangat, aesthetic, dan penuh kenangan! πŸŒ…βœ¨ Di sini kamu bisa nongkrong, dance bareng teman, menikmati musik tanpa henti, dan merasakan pengalaman party yang seru setiap saat. πŸ’ƒ Fitur Unggulan: β€’ Dance variatif dengan banyak style keren πŸ•Ί β€’ Sync dance no delay, lebih smooth & real feel ⚑ β€’ Music aktif 24/7 nonstop setiap waktu 🎧 β€’ Suasana sore hari yang cozy dan menenangkan πŸŒ‡ β€’ Area party aesthetic untuk nongkrong & foto πŸ“Έ β€’ Lighting modern dan efek party yang immersive ✨ β€’ Cocok untuk hangout, healing, maupun seru-seruan bareng teman πŸŽ‰ Masuk ke dunia penuh musik dan kenangan, nikmati setiap beat, dan tunjukkan dance terbaikmu di ZONA KENANGAN (JAWA PARTY) πŸ”₯🎡 Bukan sekadar map biasa, tapi tempat untuk menciptakan momen yang tidak terlupakan bersama teman-temanmu! πŸ’›

Last updated by the developer 11 Aug 2026, 16:45 UTC.

20
playing (measured 11 Aug 2026, 22:21 UTC)
11,569
lifetime visits
82%
liked (459 πŸ‘ / 99 πŸ‘Ž)
382
favourites (33.0 per 1k visits)
28 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:216first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Memorial zone badge. Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79838116 August 2026 β€” 81 % liked26 August 2026 β€” 79 % liked5 September 2026 β€” 80 % liked15 September 2026 β€” 80 % liked25 September 2026 β€” 82 % liked5 October 2026 β€” 83 % liked15 October 2026 β€” 82 % liked25 October 2026 β€” 82 % liked8216 August 202625 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 78–84 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 22:3682no change
15 Oct 2026, 22:3182-1
5 Oct 2026, 22:2383+1
25 Sept 2026, 22:2282+2
15 Sept 2026, 21:5380no change
5 Sept 2026, 21:5280+1
26 Aug 2026, 21:5179-2
16 Aug 2026, 21:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.