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[RnB/Groove] THE STORY

[RnB/Groove] THE STORY

A Roblox experience owned by STORY TEAM STUDIO.

Music & rhythmIDRnBK-PopChill

Description (written by the developer; not a statement by this register)

🎵 **THE STORY — RnB Music Experience** 🎵 Selamat datang di **The Story**, sebuah dunia musik dengan nuansa **RnB, calm, dan urban street** yang dirancang untuk kamu yang ingin menikmati musik sambil bersantai. 🌆 Nikmati suasana kota di malam hari, lampu neon, jalanan urban, dan atmosfer yang tenang sambil mendengarkan berbagai pilihan lagu **RnB & K-Pop**. 🎶 **Dengarkan musik. Nikmati suasana. Buat ceritamu sendiri.** ✨ **Features:** • 🎧 RnB & K-Pop Music • 🌃 Calm Urban Street Atmosphere • 💡 Neon City Vibes • 🕺 Dance & Hangout Area • 🎵 Music Experience • 🌙 Perfect for Chilling & Relaxing • 👥 Hangout bersama teman > **“Every song has a story. What's yours?”** 📍 **THE STORY** *RnB / K-Pop Music • Chill • Dance • Hangout*

Last updated by the developer 25 Aug 2026, 16:21 UTC.

0
playing (measured 25 Aug 2026, 22:45 UTC)
1,821
lifetime visits
88%
liked (22 👍 / 3 👎)
11
favourites (6.0 per 1k visits)
28 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 22:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CUSTOM TITLE
75 R$
STICKER
40 R$
VVIP
30 R$
VIP
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

88929025 August 2026 — 91 % liked5 September 2026 — 92 % liked15 September 2026 — 88 % liked25 August 202615 September 2026
3 measurements spanning 20 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 00:3388-4
5 Sept 2026, 00:1792+1
25 Aug 2026, 22:4591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.