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Squishy Dumpling Tycoon(UPD)

Squishy Dumpling Tycoon(UPD)

A Roblox experience owned by Dumpling Tycoon.

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Description (written by the developer; not a statement by this register)

Buy a Squishy Dumpling to start generating candy Convert your candy to money Buy more Squishy Dumplings and merge to get better ones Build a giant Squishy Dumpling tower and collect all the Squishy Dumplings!

Last updated by the developer 9 Jul 2026, 05:44 UTC.

1
playing (measured 11 Aug 2026, 03:51 UTC)
412,576
lifetime visits
91%
liked (754 👍 / 78 👎)
23,866
favourites (57.8 per 1k visits)
28 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:512first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Steamer
499 R$
Golden Steamer
199 R$
PetSlot
199 R$
AutoCollect
199 R$
DoubleMoney
99 R$
DoubleDrops
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

909190.514 August 2026 — 90 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:4991+1
14 Aug 2026, 22:3790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.