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Mount Popia

Mount Popia

A Roblox experience owned by Fuuu Studios.

ObbyIDkawaiiromanticpastel

Description (written by the developer; not a statement by this register)

🌸 Welcome to Mount Popia! 🌸 Selamat datang di gunung paling pink, kenyal, dan romantis di jagat Roblox! Mount Popia bukan sekadar pendakian biasa, melainkan arena pembuktian sejati bagi para pahlawan asmara. Buktikan kelincahanmu dengan menaklukkan 19 Checkpoint (CP) dari padang pastel di kaki gunung hingga ke puncak awan hati yang magis. Setiap rintangannya didesain empuk, smooth, dan menggemaskan layaknya permen manis—tapi awas, ujiannya tetap menantang! ✨ Fitur Mount Popia: 19 CP Penuh Cinta: Obby bernuansa pink yang sangat estetik dan memanjakan mata. Visual Kawaii: Pemandangan awan pastel membulat dengan efek cahaya neon cyan yang magis. Gelar Bucin Eksklusif: Pamerkan kastamu, mulai dari gelar "Pencuri Pandang" hingga menjadi "Dewa Asmara Popia". Spot Hangout: Area nongkrong terbaik buat bersantai atau foto romantis bareng ayang! Siapkan dirimu, lewati semua rintangannya, dan jadilah legenda bucin sejati!

Last updated by the developer 6 Aug 2026, 13:57 UTC.

1
playing (measured 10 Aug 2026, 23:34 UTC)
18,583
lifetime visits
88%
liked (170 👍 / 23 👎)
158
favourites (8.5 per 1k visits)
28 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
25 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

MOUNT POPIA · progression4,611 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8816 August 2026 — 88 % liked26 August 2026 — 88 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 15:0188no change
16 Aug 2026, 14:5388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.