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[⭐] Anime Block Merge!

[⭐] Anime Block Merge!

A Roblox experience owned by Slopify Studios.

SimulatorENanimemergetower defense

Description (written by the developer; not a statement by this register)

🎌 Build the Ultimate Anime Block Merger Defense! ⚔️ NEW CODE: RELEASE NEXT CODE AT 500 LIKES! 🧩 Merge anime blocks to unlock stronger fighters! 🌟 Collect rare, legendary, and secret units! 🏰 Defend against endless waves of enemies! 💰 Earn coins, upgrade your team, and become unstoppable! 🔥 Discover powerful evolutions and hidden combinations! 🤩 Thanks for playing! Don't forget to 👍 Like and ⭐ Favorite if you enjoy the game!

Last updated by the developer 1 Jul 2026, 12:54 UTC.

0
playing (measured 11 Aug 2026, 15:19 UTC)
88,902
lifetime visits
94%
liked (213 👍 / 13 👎)
2,340
favourites (26.3 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Harvester
49 R$
Faster Wave Speed
49 R$
Merge All [UNLIMITED]
29 R$
Auto Ability
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome44,427 · 0.00% win
First Unit! · welcome38,359 · 0.00% win
100 Defeats · progression21,042 · 0.00% win
1000 Defeats · progression8,427 · 0.00% win
First Rebirth · progression4,162 · 0.00% win
1 Million Defeats · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked24 September 2026 — 94 % liked15 August 202624 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 17:1694no change
15 Aug 2026, 12:0794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.