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[UPD⛩️] Anime Outfits

[UPD⛩️] Anime Outfits

A Roblox experience owned by Endless Outfitz.

RoleplayENAnime CosplayAvatar CustomizationCatalog Store

Description (written by the developer; not a statement by this register)

⛩️🎋 Welcome to Anime Outfits 🎋⛩️ 👍 --- New Outfits Every 50 Likes --- 👍 7/6: 75+ New Outfits! 👘 4000+ Anime Outfits & Characters 🔥 Inspired by popular anime series & games 🛍️ Buy outfits in-game & use them on your Roblox avatar ✨ Items appear instantly on your characters 🌍 Explore anime-inspired areas 📌 Almost daily updates (new characters added often) 💻📱 Fully playable on PC & Mobile Tags: Anime Outfits, Anime Cosplay, Anime Avatars, Anime Design, Anime Outfit Ideas, JJK, Jujutsu, Jujitsu Kaisen, One Piece, Naruto, Bleach, Frieren, Demon Slayer, Jojo, Solo Leveling, Re:Zero, Black Clover, Chainsaw Man, Fate, Fairytale, Outfits, Outfit Ideas, Skin Ideas, R6 Classic, R15 Classic, Boy outfits, Girl outfits, Avatar Customization, Outfit Loader, Catalog, Catalog Editor, Outfits, Outfits Ideas, Hair Combos, Outfit Store, Hair Combo, Fits, Matching Fits, Matching Outfits, Hairstyle, Home Store, Homestore Try On, Matching, Hair, Outfit Shop, Hair Combos

Last updated by the developer 7 Aug 2026, 17:05 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
6,451
lifetime visits
80%
liked (16 👍 / 4 👎)
580
favourites (89.9 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Anime Outfits · welcome5,482 · 100.0% win
5 Minutes Played · welcome917 · 0.00% win
First Purchase · other82 · 0.00% win
100 ROBUX Spent · other65 · 0.00% win
500 ROBUX Spent · other19 · 0.00% win
1000 ROBUX Spent! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8017 August 2026 — 80 % liked27 August 2026 — 80 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 17:5180no change
17 Aug 2026, 17:3880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.