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[🕰️] Classic Outfits

[🕰️] Classic Outfits

A Roblox experience owned by Endless Outfitz.

RoleplayENavatar customizationnostalgiacosplay

Description (written by the developer; not a statement by this register)

🧱Welcome to Classic Outfits🧱 👍 --- New Outfits Every 50 Likes --- 👍 👘 300+ Classic Outfits & Characters 🛍️ Buy outfits in-game & use them on your Roblox avatar ✨ Items appear instantly on your characters 🌍 Explore nostalgic roblox-themed areas 📌 Almost daily updates (new fits and famous characters added often) 💻📱 Fully playable on PC & Mobile Tags: Classic Outfits, Classic Cosplay, Classic Avatars, Classic Design, Classic Outfit Ideas, Classic Roblox Fits, Old Roblox Fits, Old Roblox Outfit Ideas, Skin Ideas, Classic Outfits, Classic Ideas, R6 Classic, R15 Classic, Boy outfits, Girl outfits, Avatar Customization, R6 Avatar Looks, R6 Male Outfits, 1x1x1x1, noob, shedletsky, Two Time, 007n7, Builderman, Chance, C00lKidd, Dusekkar, Elliot, Guest 1337, Jason, John Doe, Taph, Grow A Garden , Grow A Garden Outfits , Grow A Garden Avatars , Dead Rails , Dead Rails Outfits , Gubby , Jeff the killer , Troll Outfits , Jane Doe , Sonic.exe

Last updated by the developer 7 Aug 2026, 17:04 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
885
lifetime visits
93%
liked (13 👍 / 1 👎)
101
favourites (114.1 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Classic Outfits! · welcome1,207 · 100.0% win
5 Minutes Played · welcome160 · 0.00% win
First Purchase · other113 · 0.00% win
100 ROBUX Spent · other46 · 0.00% win
500 ROBUX Spent · other7 · 0.00% win
1000 ROBUX Spent · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

921009620 August 2026 — 100 % liked9 September 2026 — 92 % liked19 September 2026 — 93 % liked9320 August 202619 September 2026
3 measurements spanning 30 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Sept 2026, 06:0193+1
9 Sept 2026, 05:5292-8
20 Aug 2026, 02:31100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.