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[🖥️] Fan-Made Dandy's World Roleplay!

[🖥️] Fan-Made Dandy's World Roleplay!

A Roblox experience owned by Trollman's Community.

RoleplayENDandy's WorldRoleplayFan-made

Description (written by the developer; not a statement by this register)

Are you ready to 'See A Very Exciting and Unforgettable Show'? Look no further as Dandy and the Gardenview Crew are ready to give you a performance you don't want to miss! Welcome to our fan-made roleplay experience! ✧---✧ ⚠️ FAN-MADE PROJECT DISCLAIMER: This experience is a fan-made roleplay project inspired by "Dandy's World". • Ownership: All original characters (Toons & Twisteds), lore, settings (Gardenview), and unique assets are the sole property of BlushCrunch Studios. We do not claim any ownership over the "Dandy's World" intellectual property. • Purpose: This project is created by fans for fans for entertainment purposes only. It is 100% non-commercial and is not affiliated with, endorsed by, or sponsored by the original developers. • Compliance: We respect the work of the original creators. If the official developers (BlushCrunch) wish for this project to be removed, we will comply immediately. • Please support the Original.

Last updated by the developer 24 Aug 2026, 02:20 UTC.

96
playing (measured 24 Aug 2026, 02:50 UTC)
213,623
lifetime visits
90%
liked (830 👍 / 94 👎)
3,655
favourites (17.1 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9618213923 Aug 2026, 16:52 — 182 players23 Aug 2026, 17:50 — 170 players23 Aug 2026, 18:50 — 163 players23 Aug 2026, 19:50 — 167 players23 Aug 2026, 20:50 — 154 players23 Aug 2026, 21:50 — 155 players23 Aug 2026, 22:50 — 150 players23 Aug 2026, 23:50 — 135 players24 Aug 2026, 00:50 — 132 players24 Aug 2026, 01:50 — 124 players24 Aug 2026, 02:50 — 96 players23 Aug 2026, 16:5224 Aug 2026, 02:50
11 measurements taken within a single day, net -86. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–195 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 02:5096-28
24 Aug 2026, 01:50124-8
24 Aug 2026, 00:50132-3
23 Aug 2026, 23:50135-15
23 Aug 2026, 22:50150-5
23 Aug 2026, 21:50155+1
23 Aug 2026, 20:50154-13
23 Aug 2026, 19:50167+4
23 Aug 2026, 18:50163-7
23 Aug 2026, 17:50170-12
23 Aug 2026, 16:52182first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to 0.0.4 version! · welcome140,641 · 0.00% win
Time Tick · collection50,230 · 0.00% win
welcome to - 0.0.3 version! · welcome31,348 · 0.00% win
waste time · other9,680 · 0.00% win
PLEASE DON'T TELL them ABOUT THE PICTURE · secret7,690 · 0.00% win
Welcome to 0.0.2 version! · welcome5,451 · 0.00% win
Meet The Owner · other4,740 · 0.00% win
SINISTER · other591 · 0.00% win
VERY VERY INTERESTING · secret365 · 0.00% win
mmm, disclaimer · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.523 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked24 August 2026 — 90 % liked24 August 2026 — 90 % liked24 August 2026 — 90 % liked2 September 2026 — 91 % liked12 September 2026 — 90 % liked22 September 2026 — 90 % liked23 August 202622 September 2026
14 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 19:3390no change
12 Sept 2026, 19:2390-1
2 Sept 2026, 19:0691+1
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090no change
23 Aug 2026, 20:5090no change
23 Aug 2026, 19:5090no change
23 Aug 2026, 18:5090no change
23 Aug 2026, 17:5090no change
23 Aug 2026, 17:0190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 October 2026
Roblox entity thumbnail
23 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.