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[ TRADING! ] Collector Isles 🏝️

[ TRADING! ] Collector Isles 🏝️

A Roblox experience owned by Glugo Labs.

TycoonENRNGTradingCollection

Description (written by the developer; not a statement by this register)

Collector Isles isn’t your average RNG game. Discover new islands, build your collection, and take part in a well-established economy where item values are shaped by real trades and ruled by the community. With weekly updates and community-voted content, the game keeps evolving around its players. Made with the community, for the community.

Last updated by the developer 21 Aug 2026, 20:51 UTC.

56
playing (measured 21 Aug 2026, 20:54 UTC)
476,503
lifetime visits
88%
liked (1,698 👍 / 241 👎)
1,670
favourites (3.5 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5614410010 August 2026 — 144 players21 August 2026 — 56 players10 August 202621 August 2026
2 measurements spanning 11 days, net -88. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–157 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5456-88
10 Aug 2026, 16:15144first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Investor Nametag
1,000 R$
Ultra Package
999 R$
Instant Roll
599 R$
+1 Roll
299 R$
Cash/30sec
199 R$
Starter Pack
99 R$
9 Equip Slots
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome138,740 · 7.1% win
100K Value · collection94,846 · 0.00% win
1M Value · other57,999 · 0.00% win
10M Value · other31,320 · 7.1% win
Finished Tutorial · welcome22,122 · 7.1% win
100M Value · collection9,099 · 0.00% win
You visited the Trading Isles during BETA! · other5,660 · 0.00% win
1B Value · other2,731 · 0.00% win
Awarded to the Cash Wipe Victims [2026] · other2,320 · 28.6% win
EVENT ONE · social166 · 0.00% win
Pal Hunter · collection53 · 0.00% win
You met glugo! · other0 · 0.00% win
You met Tuffilein! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.514 August 2026 — 89 % liked21 August 2026 — 89 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked13 September 2026 — 88 % liked24 September 2026 — 88 % liked4 October 2026 — 88 % liked14 October 2026 — 88 % liked24 October 2026 — 88 % liked14 August 202624 October 2026
9 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:1788no change
14 Oct 2026, 01:1788no change
4 Oct 2026, 01:1588no change
24 Sept 2026, 01:0888no change
13 Sept 2026, 23:3988no change
3 Sept 2026, 23:3388no change
24 Aug 2026, 23:0788-1
21 Aug 2026, 20:5489no change
14 Aug 2026, 23:0689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.