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Gold Goes Up

Gold Goes Up

A Roblox experience owned by Team Incrementals.

TycoonENincrementalcollectiongifts

Description (written by the developer; not a statement by this register)

👋Welcome to Gold Goes Up! 🧲 🔥 GIFTS EVERY 5 MINUTES 💵 Collect tons of Gold! 📦Get powerful Items from Crates! 🎁 Open rare gifts! 🌊 Explore multiple different zones! 🔎 Discover many features! 🎨 Get epic cosmetics! 👑 Made by Team Bro Incrementals! 👑 👍 Like + Favorite for more updates! ⭐

Last updated by the developer 15 Jul 2026, 18:33 UTC.

1
playing (measured 11 Aug 2026, 00:48 UTC)
152,672
lifetime visits
68%
liked (565 👍 / 272 👎)
1,290
favourites (8.4 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:481first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HUGE RANGE
999 R$
MAX BUY UPGRADES
299 R$
DOUBLE LUCK
299 R$
MEGA COINS
199 R$
DOUBLE BULK
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome65,324 · 57.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6815 August 2026 — 68 % liked14 September 2026 — 68 % liked24 October 2026 — 68 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 11:3668no change
14 Sept 2026, 08:5168no change
15 Aug 2026, 07:1668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.