🩺 Harborcliff Prison [SICKNESS UPDATE]
A Roblox experience owned by Harborcliff.
HorrorENhorrorprison roleplaysurvival
Description (written by the developer; not a statement by this register)
😈 Survive the night or become what lurks, the choice is yours. At Harborcliff State Prison, survival is never guaranteed. So, are you ready survive? 🔒 Become a Prisoner and survive Harborcliff 🛡️ Become a Guard and enforce order at any cost 📜 Uncover the secrets hidden within the prison walls 👥 Join the Harborcliff group for updates, exclusive perks, and to become a Guard! https://www.roblox.com/communities/543259242/Harborcliff 🔗 Contributors are credited in the link below. https://devforum.roblox.com/t/4662724 Your sentence begins now. Good luck. Tags: Prison, Asylum, Jail, Sanatorium, Institute, Roleplay, Horror, Survival, Scary
Last updated by the developer 10 Aug 2026, 00:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:47 | 20 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 09:01 | 70 | no change |
| 15 Aug 2026, 09:00 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.