[UPDATE 1] BitAcademia
A Roblox experience owned by My Heros Life.
RoleplayENMy Hero AcademiaLife SimulationRPG
Description (written by the developer; not a statement by this register)
Live your life as a hero in training. Be born into a hero family, rise from civilian roots, or escape a villain bloodline. Awaken your quirk, survive UA, complete dangerous missions, build relationships, start your own agency, and pass your legacy to the next generation. Every life is different. Every origin shapes your path. Every choice defines your hero name. Art By @Dr_Call FEATURES: Life simulation from birth to age 100 Three unique origin paths — Hero, Civilian, and Villain Quirk awakening with unique outcomes Story choices that adapt to your quirk and lineage Relationships, rivals, and mentors Agency building and hero rankings Exclusive Villain+ story events and premium perks
Last updated by the developer 14 Jun 2026, 04:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 10:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 17:46 | 39 | -1 |
| 15 Aug 2026, 17:30 | 40 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.