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Gear Battles Revitalized +

Gear Battles Revitalized +

A Roblox experience owned by Gear Battles Group.

OtherEN

Description (written by the developer; not a statement by this register)

the game where things happen.

Last updated by the developer 13 Aug 2026, 21:35 UTC.

0
playing (measured 16 Aug 2026, 07:21 UTC)
381
lifetime visits
83%
liked (5 👍 / 1 👎)
2
favourites (5.2 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 07:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Lord Gigglius · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8310091.521 August 2026 — 100 % liked11 September 2026 — 100 % liked21 September 2026 — 83 % liked21 August 202621 September 2026
3 measurements spanning 31 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 10:3383-17
11 Sept 2026, 08:35100no change
21 Aug 2026, 20:35100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.