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Scary Convenience: Anomalies

Scary Convenience: Anomalies

A Roblox experience owned by Veilshroud Interactive.

HorrorENhorrorsimulationanomaly

Description (written by the developer; not a statement by this register)

You're working at a convience store. People come in and out to be served, some aren't who they say . Figure out how to survive againist all of the anomalies. How to Play: 📷 Check the cameras 👂 Listen to what they say 🚪 Open the door if you trust them. 🔦 Shut the seals if something is off... 💰 Survive the shift and earn enough cash 🎭 Troll your friends with jump scares! Tags : Convience, Store, Anomaly, Anomalies, Horror, Scary, Scary Convienence

Last updated by the developer 9 Aug 2026, 08:25 UTC.

0
playing (measured 11 Aug 2026, 18:33 UTC)
1,123
lifetime visits
80%
liked (8 👍 / 2 👎)
34
favourites (30.3 per 1k visits)
30 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Serve · progression228 · 0.00% win
Not so Bright0 · 0.00% win
Did you see that!?0 · 0.00% win
Safety Check!0 · 0.00% win
What did you expect?0 · 0.00% win
First Shift0 · 0.00% win
He just barged in?0 · 0.00% win
Seriously?0 · 0.00% win
REALLY?0 · 0.00% win
So now you come?0 · 0.00% win
First Weekend0 · 0.00% win
Top Brass0 · 0.00% win
Too Hard or Easy?0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.