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Dan FFA

Dan FFA

A Roblox experience owned by Dan FFA Entertainment.

Fighting & PvPENfightingarenapvp

Dan FFA is a fighting pvp experience on Roblox, created in 2026, with over 2.4 million lifetime visits. It records 97 playing now, a like rating of 82%, 1,931 favourites.

Description (written by the developer; not a statement by this register)

Welcome to Dan FFA! Additional Tips: X/DPadRight = Macro E/DPadDown = Stomp G/DPadUp = Grab R/ButtonX = Reload LeftControl/ButtonB = Crouch LeftShift/ButtonL3 = Sprint Exploiting/Package Abusing/Stats Boosting will lead to a permanent ban. Tags (ignore): Hood , PvP, Da

Last updated by the developer 24 Aug 2026, 15:15 UTC.

97
playing (measured 25 Aug 2026, 11:50 UTC)
2,411,729
lifetime visits
81%
liked (1,359 👍 / 310 👎)
2,199
favourites (0.9 per 1k visits)
30 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9749329510 August 202625 August 2026
89 measurements spanning 15 days, net -106. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–552 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 89
Measured (UTC)PlayersChange
25 Aug 2026, 11:5097-5
25 Aug 2026, 10:50102-28
25 Aug 2026, 09:50130-165
25 Aug 2026, 08:50295+33
25 Aug 2026, 07:50262-5
25 Aug 2026, 06:50267+51
25 Aug 2026, 05:50216+36
25 Aug 2026, 04:50180-5
25 Aug 2026, 03:50185+23
25 Aug 2026, 02:50162+8
25 Aug 2026, 01:50154-4
25 Aug 2026, 00:50158+44
24 Aug 2026, 23:50114-11
24 Aug 2026, 22:50125+8
24 Aug 2026, 21:50117+7
24 Aug 2026, 20:50110-18
24 Aug 2026, 19:50128-1
24 Aug 2026, 18:50129-19
24 Aug 2026, 17:50148-101
24 Aug 2026, 16:50249first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Spawn with Food
149 R$
Spawn with Shield
119 R$
Char Command
79 R$
Dark Chat
79 R$
Body Size Editor
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome252,887 · 14.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

81858314 August 20262 November 2026
97 measurements spanning 80 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 97
Measured (UTC)% likedChange
2 Nov 2026, 11:0781no change
23 Oct 2026, 11:0681-1
13 Oct 2026, 11:0682no change
3 Oct 2026, 11:0582no change
23 Sept 2026, 11:0482no change
13 Sept 2026, 11:0382-1
3 Sept 2026, 11:0283-1
25 Aug 2026, 11:5084no change
25 Aug 2026, 10:5084no change
25 Aug 2026, 09:5084no change
25 Aug 2026, 08:5084no change
25 Aug 2026, 07:5084no change
25 Aug 2026, 06:5084no change
25 Aug 2026, 05:5084no change
25 Aug 2026, 04:5084no change
25 Aug 2026, 03:5084no change
25 Aug 2026, 02:5084no change
25 Aug 2026, 01:5084no change
25 Aug 2026, 00:5084no change
24 Aug 2026, 23:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.