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Old MM2 (2016)

Old MM2 (2016)

A Roblox experience owned by Old MM2 Group.

Social & hangoutENMurder MysterySocial DeductionRoleplay

Description (written by the developer; not a statement by this register)

Can you solve the Mystery and survive each round? INNOCENTS: Run and hide from the Murderer. Use your detective skills to expose the Murderer. SHERIFF: Work with the Innocents; you are the only one with a weapon who can take down the Murderer. MURDERER: Eliminate EVERYONE. Don't get shot by the sheriff.

Last updated by the developer 27 Aug 2026, 16:50 UTC.

0
playing (measured 28 Aug 2026, 20:15 UTC)
38,954
lifetime visits
87%
liked (186 👍 / 28 👎)
3,414
favourites (87.6 per 1k visits)
30 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 20:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
70 R$
Elite
70 R$
Futuristic Item Pack
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 10 · progression342 · 0.00% win
Level 20 · progression61 · 0.00% win
Level 30 · progression24 · 0.00% win
Level 40 · progression11 · 0.00% win
Level 50 · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.528 August 2026 — 86 % liked7 September 2026 — 86 % liked17 September 2026 — 87 % liked7 October 2026 — 87 % liked17 October 2026 — 87 % liked27 October 2026 — 87 % liked28 August 202627 October 2026
6 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 20:1887no change
17 Oct 2026, 20:1787no change
7 Oct 2026, 20:1787no change
17 Sept 2026, 20:1687+1
7 Sept 2026, 20:1686no change
28 Aug 2026, 20:1586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.