Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🚀] Brainrot Rockets

[🚀] Brainrot Rockets

A Roblox experience owned by Da Best Obby Games.

TycoonENcollectionidlebrainrot

Description (written by the developer; not a statement by this register)

Welcome to Brainrot Rockets! EARNS OFFLINE 💵💤 🚀 Ride Rockets & Collect Brainrots! 🧠 Discover rare Brainrots around the map! 🏠 Bring them back to your base and grow your collection! ⚡ Upgrade your Speed, Fuel, and Carry Capacity! 💰 Collect rarer Brainrots to earn more Cash! 🏗️ Rebirth for more Base Slots and powerful bonuses! 🔥 Can you collect every Brainrot? 👍 Like the game , Favorite ⭐ and join the group for more updates!

Last updated by the developer 5 Jun 2026, 14:54 UTC.

0
playing (measured 11 Aug 2026, 01:37 UTC)
14,039
lifetime visits
62%
liked (8 👍 / 5 👎)
1,423
favourites (101.4 per 1k visits)
30 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
249 R$
VIP
99 R$
Rocket Booster
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome you played! · welcome11,628 · 0.00% win
Played for 30 Minutes · other63 · 0.00% win
Meet Owner · other30 · 0.00% win
Played for 1 Hour! · other6 · 0.00% win
Played for 3 Hours! · other0 · 0.00% win
Played for 10 Hours! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

62646316 August 2026 — 64 % liked4 November 2026 — 62 % liked16 August 20264 November 2026
2 measurements spanning 80 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Nov 2026, 19:4562-2
16 Aug 2026, 18:5164first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.