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Own A MafiašŸ’° [UPDATE]

Own A MafiašŸ’° [UPDATE]

A Roblox experience owned by Oneiros Studio.

TycoonENtycoonmafiaoffline-earnings

Description (written by the developer; not a statement by this register)

šŸ’°Become a mafia boss and run the city 🤵Get NPCs from the shop šŸŖ™Collect gold from your NPCs šŸ¤‘Sell it to the market to get cold hard cash šŸ‘‘Become the most notorious mafia boss šŸ’µ Earn gold offline šŸ‘Like the game and join the group to get access to codes and other benefits!

Last updated by the developer 11 Aug 2026, 13:37 UTC.

0
playing (measured 11 Aug 2026, 16:37 UTC)
6,315
lifetime visits
71%
liked (34 šŸ‘ / 14 šŸ‘Ž)
393
favourites (62.2 per 1k visits)
30 May 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X GOLD
99 R$
2X CASH
99 R$
Better stocks
49 R$
Auto-Collect
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Own a Mafia! Ā· welcome632 Ā· 100.0% win
You met the devs! Ā· social137 Ā· 0.00% win
Find Thomas Wayne Ā· secret40 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

69717017 August 2026 — 69 % liked27 August 2026 — 71 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 18:1971+2
17 Aug 2026, 18:0869first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.