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Missiles vs Cities

Missiles vs Cities

A Roblox experience owned by veedio gaems.

TycoonENcity buildingdestructionupgrade mechanics

Missiles vs Cities is a 2026 tycoon in which players upgrade their own city, build up missile arsenals, and destroy others' buildings for cash. Visits come to 60.2 million. Favorites total 349,899, the like rate is 99 percent, and 1,623 players are online.

Description (written by the developer; not a statement by this register)

Build up and Upgrade your city Arm yourself with the best missiles Blow up others buildings for cash & rewards

Last updated by the developer 16 Oct 2026, 01:13 UTC.

861
playing (measured 26 Oct 2026, 19:50 UTC)
61,530,575
lifetime visits
99%
liked (885,553 👍 / 11,642 👎)
362,705
favourites (5.9 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3451,8191,0828616 October 202626 October 2026
500 measurements spanning 21 days, net +149. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 124–2,040 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 19:50861-119
26 Oct 2026, 18:50980-91
26 Oct 2026, 17:501,071+13
26 Oct 2026, 16:501,058+75
26 Oct 2026, 15:50983-56
26 Oct 2026, 14:501,039+21
26 Oct 2026, 13:501,018-15
26 Oct 2026, 12:501,033-67
26 Oct 2026, 11:501,100+56
26 Oct 2026, 10:501,044+116
26 Oct 2026, 09:50928+169
26 Oct 2026, 08:50759+45
26 Oct 2026, 07:50714+72
26 Oct 2026, 06:50642+131
26 Oct 2026, 05:50511+42
26 Oct 2026, 04:50469+68
26 Oct 2026, 03:50401+35
26 Oct 2026, 02:50366-2
26 Oct 2026, 01:50368-64
26 Oct 2026, 00:50432first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9921 August 202626 October 2026
1567 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1567
Measured (UTC)% likedChange
26 Oct 2026, 19:5099no change
26 Oct 2026, 18:5099no change
26 Oct 2026, 17:5099no change
26 Oct 2026, 16:5099no change
26 Oct 2026, 15:5099no change
26 Oct 2026, 14:5099no change
26 Oct 2026, 13:5099no change
26 Oct 2026, 12:5099no change
26 Oct 2026, 11:5099no change
26 Oct 2026, 10:5099no change
26 Oct 2026, 09:5099no change
26 Oct 2026, 08:5099no change
26 Oct 2026, 07:5099no change
26 Oct 2026, 06:5099no change
26 Oct 2026, 05:5099no change
26 Oct 2026, 04:5099no change
26 Oct 2026, 03:5099no change
26 Oct 2026, 02:5099no change
26 Oct 2026, 01:5099no change
26 Oct 2026, 00:5099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.