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Clone Fruits

Clone Fruits

A Roblox experience owned by Clone Flops.

SimulatorENidletycoonpet simulator

Description (written by the developer; not a statement by this register)

💵Collect fruits from scattered trees, clone them for cash, and join the fruit cloning industry! 🦵 Kick trees and collect huge, rare fruits. 🍉 Clone your best fruits for automatic cash. 🐶 Tame wild pets to boost your earnings. ⬆️ Hire workers, upgrade and expand your well. 💰Earns offline!👍

Last updated by the developer 8 Aug 2026, 16:22 UTC.

1
playing (measured 11 Aug 2026, 23:17 UTC)
15,691
lifetime visits
98%
liked (534 👍 / 13 👎)
180
favourites (11.5 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:179first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+1 Active Pet Slot [PERMANENT]
799 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome11,955 · 100.0% win
Starting Somewhere · collection10,119 · 100.0% win
First $1,000 Fruit · collection4,647 · 13.8% win
First $25,000 Fruit1,483 · 0.00% win
First $1,000,000 Fruit · collection291 · 13.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9816 August 2026 — 98 % liked26 August 2026 — 98 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 17:1798no change
16 Aug 2026, 17:1798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.