Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW🔥] Eternity Incremental

[NEW🔥] Eternity Incremental

A Roblox experience owned by Eternity Incremental.

TycoonENincrementalclickerprogression

Description (written by the developer; not a statement by this register)

Welcome to Eternity Incremental! Eternity Incremental is an incremental game featuring hundreds of upgrades to get, unique ranks to earn, awesome auras to achieve and much more! 🌿 NEW CODE AT 500 LIKES! Play Guide: 🔥Earn Chi! ⚡Buy upgrades to become more efficient! 😎Advance to different ranks to become stronger! ✨Reset to unlock radiances to become even more stronger! 👑Push to become the best of the best! Exclusive Rewards: 💎Favorite the Game - Gain a unique boost over others! 💖Join Community Group - Gain a strong stat boost! 🔒Join Community Server - Know about codes first!

Last updated by the developer 7 Aug 2026, 18:15 UTC.

0
playing (measured 10 Aug 2026, 22:53 UTC)
75,297
lifetime visits
79%
liked (556 👍 / 149 👎)
3,314
favourites (44.0 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:533first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gamepass Bundle
1,899 R$
Stat Empower!
499 R$
Elite!
349 R$
Triple Focus!
279 R$
Double Chi!
249 R$
VIP!
249 R$
Talisman Speed!
219 R$
Talisman Luck!
219 R$
Talisman Bulk!
219 R$
Auto Advance!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

798280.515 August 2026 — 79 % liked25 August 2026 — 79 % liked4 September 2026 — 79 % liked24 September 2026 — 79 % liked4 October 2026 — 82 % liked14 October 2026 — 82 % liked24 October 2026 — 79 % liked15 August 202624 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:1879-3
14 Oct 2026, 19:0882no change
4 Oct 2026, 19:0782+3
24 Sept 2026, 19:0579no change
4 Sept 2026, 15:3279no change
25 Aug 2026, 14:0679no change
15 Aug 2026, 14:0079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.