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[✨] Steal a Waifu

[✨] Steal a Waifu

A Roblox experience owned by Pokl studios.

SimulatorENwaifutrollingrebirth

Description (written by the developer; not a statement by this register)

💫 Welcome to Steal a Waifu! 🔥 Like the game and join the group How to Play: 💝 Buy a Waifu 🕵️‍♂️ Steal Waifus from other players 💰 Collect Cash and generate wealth ♻️ Rebirth 🎭 Buy troll tools and slaps to troll other players! 💻 Supports Desktop, Mobile, Tablet and Console players

Last updated by the developer 20 Jun 2026, 14:34 UTC.

0
playing (measured 20 Aug 2026, 10:37 UTC)
5,269
lifetime visits
67%
liked (14 👍 / 7 👎)
50
favourites (9.5 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 10:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin!
249 R$
Auto Collect!
49 R$
x2 Cash!
30 R$
Rainbow Slap
20 R$
Rainbow Carpet
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,033 · 100.0% win
Bought an NPC! · collection2,557 · 100.0% win
Stole an NPC! · other716 · 0.00% win
Rebirthed! · progression136 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

656866.520 August 2026 — 68 % liked30 August 2026 — 65 % liked29 September 2026 — 68 % liked9 October 2026 — 65 % liked19 October 2026 — 67 % liked6720 August 202619 October 2026
5 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 10:4567+2
9 Oct 2026, 10:3865-3
29 Sept 2026, 10:3868+3
30 Aug 2026, 10:3765-3
20 Aug 2026, 10:3768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.