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Galaxy Ascension (RELEASE!)

Galaxy Ascension (RELEASE!)

A Roblox experience owned by Capy's King Group.

SimulatorENspaceaura collectionprogression

Description (written by the developer; not a statement by this register)

Start your journey beyond the stars in Galaxy Ascension 🌠 Train your Galaxy Energy, unlock powerful auras, and evolve through infinite cosmic zones. Each aura makes you stronger, each zone pushes you further into the unknown universe. ✨ Unlock rare Galaxy Auras ⚡ Gain massive energy multipliers in zones 🚀 Ascend through powerful space realms 🌌 Become the strongest being in the galaxy Can you reach the final form and master the universe? 💫 Play, train, and ascend beyond reality… With Love Made By @REAL_CAPYDEV

Last updated by the developer 28 Jun 2026, 10:33 UTC.

0
playing (measured 12 Aug 2026, 22:53 UTC)
947
lifetime visits
67%
liked (6 👍 / 3 👎)
9
favourites (9.5 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Speed! (20% OFF)
9 R$
2x Luck! (50% OFF!)
5 R$
2x Aura!
3 R$
Mystery!
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome673 · 0.00% win
Meet The Owner! · other121 · 0.00% win
1T Galaxy Energy! · collection21 · 0.00% win
Secret Area! · secret8 · 0.00% win
1Td Galaxy Energy! · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.