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Get hit by a TRUCK!

Get hit by a TRUCK!

A Roblox experience owned by No Sweat Games.

ObbyENragdoll physicsdistance challengeleaderboards

Get hit by a TRUCK! is an obby experience created on 2026-05-31. It has 2,772,573 lifetime visits and 139,467 favorites. Currently, 8 users are playing. The experience holds a 92% like percentage. The description mentions upgrading power and climbing leaderboards.

Description (written by the developer; not a statement by this register)

🚛 Get hit by a TRUCK and go FLYING! 💥 Launch through the map, ragdoll through obstacles, and see how far you can go! 💪 Upgrade your power to fly farther and faster 🏆 Beat your personal best and climb the leaderboards 🔥 Unlock better stats and become unstoppable ⚡ Simple to play, impossible to master How far can YOU fly? Only the best players reach insane distances! 👍 Like & Favorite for updates and improvements!

Last updated by the developer 7 Aug 2026, 13:01 UTC.

8
playing (measured 10 Aug 2026, 14:31 UTC)
2,772,573
lifetime visits
92%
liked (11,252 👍 / 939 👎)
140,633
favourites (50.7 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Offline Earnings
99 R$
Auto Play
99 R$
VIP
67 R$
Glider
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,626,876 · 100.0% win
First Flight! · welcome1,586,824 · 100.0% win
First Upgrade! · progression1,485,103 · 100.0% win
First Rebirth! · progression717,240 · 48.7% win
Reach 5M meters! · progression144,232 · 13.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:3692no change
24 Aug 2026, 06:3692no change
14 Aug 2026, 06:3692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.