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+1 speed Underwater Escape! | Bubbles!

+1 speed Underwater Escape! | Bubbles!

A Roblox experience owned by Emojilands Studio.

ObbyENunderwaterbubble physicsASMR

Description (written by the developer; not a statement by this register)

🌊 Welcome to +1 speed Underwater Escape! | Bubbles! 🫧 🐠 Explore a magical underwater world filled with bubbles, sea creatures, and hidden paths! 🫧 Jump through giant bubbles and overcome exciting obstacles! 👥 Play with friends and compete to reach the finish first! 🏆 Can you become the ultimate underwater explorer? ✨ Relaxing underwater atmosphere 🎧 Satisfying bubble sounds & ASMR vibes 🌊 Discover colorful ocean zones and secrets! 👟 Like the Game and Join the Group for exclusive rewards! 🔑 Tags: Speed, water, underwater, bubbles, ASMR, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Speedrun

Last updated by the developer 6 Aug 2026, 13:02 UTC.

0
playing (measured 11 Aug 2026, 14:22 UTC)
6,003
lifetime visits
83%
liked (64 👍 / 13 👎)
42
favourites (7.0 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Treadmill
199 R$
X2 Wins
67 R$
Golden Treadmil
54 R$
x2 speed multiplier
42 R$
x2 speed multiplier
29 R$
x2 speed multiplier
9 R$
x2 speed multiplier
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8317 August 2026 — 83 % liked6 September 2026 — 83 % liked17 August 20266 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 19:3283no change
17 Aug 2026, 19:0883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.