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🚀 Cannon Incremental [RELEASE⏰]

🚀 Cannon Incremental [RELEASE⏰]

A Roblox experience owned by Increment Games.

SimulatorENincrementalspaceupgrades

Description (written by the developer; not a statement by this register)

🚀 Cannon Incremental 🚀 Launch yourself farther and farther as you upgrade power, speed, Rockets, and more 💥 Unlock stronger cannons, earn cash, reach new stages, and keep pushing for bigger launches every run 📈 Can you reach the farthest distance and become the best launcher? 🏆 🔥 Updates every week 🔥 💬 Join our socials for codes, sneak peeks, updates, and to suggest new features

Last updated by the developer 22 Jun 2026, 02:38 UTC.

0
playing (measured 27 Aug 2026, 01:48 UTC)
1,556
lifetime visits
59%
liked (16 👍 / 11 👎)
19
favourites (12.2 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 01:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

King Pass
949 R$
5X Luck
499 R$
2X Fuel
149 R$
Auto Open
149 R$
2X Cash
129 R$
Auto Collect Fuel
99 R$
2X Walkspeed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Launch · welcome0 · 0.00% win
Reach 100K Studs · progression0 · 0.00% win
1 million Rockets · progression0 · 0.00% win
Rebirth · progression0 · 0.00% win
Buy your first tree upgrade · collection0 · 0.00% win
Played Cannon Incremental · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.