Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD!] Roll to Survive

[UPD!] Roll to Survive

A Roblox experience owned by Interactive Software.

SurvivalENzombie survivalgacha mechanicsarena shooter

Roll to Survive is a survival experience created on May 31, 2026. The game currently has 533 players online. It has accumulated 6,405,406 lifetime visits and 7,546 favorites. The title holds a 96% like percentage. Players engage in zombie combat to earn cash and unlock arenas.

Description (written by the developer; not a statement by this register)

🎲 Roll for Guns! 🍀 Get lucky! 🔓 Unlock new arenas! ✨ Roll rare guns ⚔️ Fight waves of zombies for cash 🌍 Unlock new arenas 👥 Play with Friends for a luck boost 👍 Like the game and join the group for a free OP gun! 🔔 Follow for updates and special codes!

Last updated by the developer 19 Aug 2026, 22:57 UTC.

469
playing (measured 25 Aug 2026, 00:50 UTC)
7,092,572
lifetime visits
96%
liked (16,581 👍 / 716 👎)
8,850
favourites (1.2 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

38882060446910 August 202625 August 2026
78 measurements spanning 14 days, net -273. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 323–885 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 78
Measured (UTC)PlayersChange
25 Aug 2026, 00:50469-209
24 Aug 2026, 23:50678+139
24 Aug 2026, 22:50539+39
24 Aug 2026, 21:50500+71
24 Aug 2026, 20:50429-7
24 Aug 2026, 19:50436-25
24 Aug 2026, 18:50461+10
24 Aug 2026, 17:50451-59
24 Aug 2026, 16:50510-19
24 Aug 2026, 15:50529-40
24 Aug 2026, 14:50569-110
24 Aug 2026, 13:50679+70
24 Aug 2026, 12:50609-4
24 Aug 2026, 11:50613+78
24 Aug 2026, 10:50535+30
24 Aug 2026, 09:50505+15
24 Aug 2026, 08:50490+16
24 Aug 2026, 07:50474+28
24 Aug 2026, 06:50446+19
24 Aug 2026, 05:50427first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
x2 Cash
199 R$
x2 Luck
199 R$
x2 Gems
149 R$
+2 Equipped
99 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wave 1 · collection817,217 · 54.0% win
Wave 10 · progression589,622 · 38.9% win
Wave 100 · progression68,688 · 4.6% win
1000 Waves · progression1,517 · 0.20% win
Wave 10000 · progression56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 202625 August 2026
79 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 79
Measured (UTC)% likedChange
25 Aug 2026, 00:5096no change
24 Aug 2026, 23:5096no change
24 Aug 2026, 22:5096no change
24 Aug 2026, 21:5096no change
24 Aug 2026, 20:5096no change
24 Aug 2026, 19:5096no change
24 Aug 2026, 18:5096no change
24 Aug 2026, 17:5096no change
24 Aug 2026, 16:5096no change
24 Aug 2026, 15:5096no change
24 Aug 2026, 14:5096no change
24 Aug 2026, 13:5096no change
24 Aug 2026, 12:5096no change
24 Aug 2026, 11:5096no change
24 Aug 2026, 10:5096no change
24 Aug 2026, 09:5096no change
24 Aug 2026, 08:5096no change
24 Aug 2026, 07:5096no change
24 Aug 2026, 06:5096no change
24 Aug 2026, 05:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.