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[💎] Mining Empire

[💎] Mining Empire

A Roblox experience owned by Ez-pz Studios.

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Description (written by the developer; not a statement by this register)

Buy mines, hire workers, automate production, and turn ore into massive profits. Upgrade your operation, unlock powerful boosts, and rebirth to become the ultimate mining empire! ⭐ Like the game and join the group for updates!

Last updated by the developer 10 Aug 2026, 22:00 UTC.

84
playing (measured 10 Aug 2026, 22:45 UTC)
60,679
lifetime visits
95%
liked (9,881 👍 / 544 👎)
6,844
favourites (112.8 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:4512first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Remote Buy
399 R$
VIP
299 R$
Stronger Miners
199 R$
Stronger Gatherers
159 R$
Stronger Haulers
159 R$
Manager Luck+
99 R$
Quick Spin
69 R$
Manager Luck
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome455,434 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

90969315 August 2026 — 90 % liked25 August 2026 — 96 % liked4 September 2026 — 95 % liked9515 August 20264 September 2026
3 measurements spanning 20 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 19:5395-1
25 Aug 2026, 19:5396+6
15 Aug 2026, 19:5290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.