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[NEW!] PLS DONATE G πŸ’Έ

[NEW!] PLS DONATE G πŸ’Έ

A Roblox experience owned by DvHex Studios.

Social & hangoutENsocial simulationeconomyroleplay

Description (written by the developer; not a statement by this register)

πŸ’Έ PLS DONATE G is a game where you can raise Robux or donate Robux to others! How to Play: πŸŽͺ Claim a booth πŸ“ Customize your booth text πŸ’° Receive Robux from other players! πŸ’Έ Donate Robux to other players! ⚠️ Notes: β€’ Roblox Plus subscription is required to donate Robux. β€’ Robux transfers are limited to 500/day and 1,000/month. Turn on 2-Step Verification to increase your limit by 10x. β€’ If you're under 18, donations may require parental approval and you may need to rejoin the server. β€’ Due to Roblox's buggy API, transfers may not process unless you rejoin the server. Join the Dev Group for perks! https://www.roblox.com/communities/57712244

Last updated by the developer 4 Jul 2026, 21:23 UTC.

0
playing (measured 27 Aug 2026, 17:18 UTC)
1,099
lifetime visits
92%
liked (11 πŸ‘ / 1 πŸ‘Ž)
1,661
favourites (1511.4 per 1k visits)
31 May 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

OWNER ADMIN! [OP]
1,999 R$
test
1,500 R$
6
1,000 R$
5
100 R$
4
50 R$
VIP!
30 R$
3
20 R$
2
10 R$
1
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oh you joined our group Β· social0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.