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IPHONE VS ANDROID POLICE PRISON RUN! (Obby)

IPHONE VS ANDROID POLICE PRISON RUN! (Obby)

A Roblox experience owned by filos on top.

ObbyENObbyTech ThemePrison Escape

Description (written by the developer; not a statement by this register)

IPHONE VS ANDROID POLICE PRISON RUN! (Obby) 👍 Like and ⭐ Favorite to support the game! Escape the iPhone and Android prison before the police guards catch you! Run, jump, and slide through fun obstacle stages filled with phone themed traps, tricky jumps, moving platforms, and dangerous obstacles. Dodge the guards, avoid the hazards, and make your way to freedom. Play solo or with friends as you race through each stage. Challenge yourself to beat your best time and reach the end faster. Simple controls, smooth gameplay, and exciting obby challenges for all players. Can you escape the iPhone and Android prison and survive the run? Tags: Obby, Parkour, Platformer, Prison, Escape, Run, Slide, iPhone, Android, Phone, Tech, Police, Stages, Fun, Family Friendly, Adventure

Last updated by the developer 1 Jun 2026, 05:48 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
39,611
lifetime visits
71%
liked (5 👍 / 2 👎)
8,351
favourites (210.8 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome28,543 · 100.0% win
Completed IPHONE VS ANDROID POLICE PRISON RUN! · progression295 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.