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[☢️] Cowboy DUELS

[☢️] Cowboy DUELS

A Roblox experience owned by Scorpion's Creations.

Fighting & PvPENwestern1v1 combataim training

[☢️] Cowboy DUELS is a fighting-pvp experience created on 2026-06-01. It currently has 1027 players. The game has accumulated 21,900,364 lifetime visits and 47,826 favorites. It holds an 88% like percentage.

Description (written by the developer; not a statement by this register)

🤠 Welcome to Cowboy DUELS! 🌵 ⚔️ Duel other cowboys, improve your aim, and become the most feared dueller in the wild west! 🤠💥 CODES: - "CASH" WARNING: 🚫 Exploits or cheating of any kind will result in a permanent ban Tags: Cowboy, Duels, Sheriff, Outlaw, 1vs1, 2vs2, 3vs3, 4vs4

Last updated by the developer 1 Nov 2026, 09:54 UTC.

621
playing (measured 4 Nov 2026, 06:50 UTC)
22,749,277
lifetime visits
88%
liked (25,047 👍 / 3,449 👎)
51,667
favourites (2.3 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4642,5941,52962114 October 20264 November 2026
500 measurements spanning 21 days, net -226. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 145–2,914 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
4 Nov 2026, 06:50621-180
4 Nov 2026, 05:50801-234
4 Nov 2026, 04:501,035-323
4 Nov 2026, 03:501,358-409
4 Nov 2026, 02:501,767-189
4 Nov 2026, 01:501,956-180
4 Nov 2026, 00:502,136-180
3 Nov 2026, 23:502,316+395
3 Nov 2026, 22:501,921+117
3 Nov 2026, 21:501,804-71
3 Nov 2026, 20:501,875-3
3 Nov 2026, 19:501,878-46
3 Nov 2026, 18:501,924+39
3 Nov 2026, 17:501,885+166
3 Nov 2026, 16:501,719+172
3 Nov 2026, 15:501,547+39
3 Nov 2026, 14:501,508+179
3 Nov 2026, 13:501,329+176
3 Nov 2026, 12:501,153+244
3 Nov 2026, 11:50909first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

798883.514 August 20264 November 2026
1780 measurements spanning 82 days, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1780
Measured (UTC)% likedChange
4 Nov 2026, 06:5088no change
4 Nov 2026, 05:5088no change
4 Nov 2026, 04:5088no change
4 Nov 2026, 03:5088no change
4 Nov 2026, 02:5088no change
4 Nov 2026, 01:5088no change
4 Nov 2026, 00:5088no change
3 Nov 2026, 23:5088no change
3 Nov 2026, 22:5088no change
3 Nov 2026, 21:5088no change
3 Nov 2026, 20:5088no change
3 Nov 2026, 19:5088no change
3 Nov 2026, 18:5088no change
3 Nov 2026, 17:5088no change
3 Nov 2026, 16:5088no change
3 Nov 2026, 15:5088no change
3 Nov 2026, 14:5088no change
3 Nov 2026, 13:5088no change
3 Nov 2026, 12:5088no change
3 Nov 2026, 11:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
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23 October 2026
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16 October 2026
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9 October 2026
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2 October 2026
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18 September 2026
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11 September 2026
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4 September 2026
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28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.