Snowcone Stand
A Roblox experience owned by Steel Sharpens Steel.
TycoonENcookingidleleaderboard
Snowcone Stand is a tycoon experience created on 2026-06-01. It currently has 629 players. The game has accumulated 19,628,060 lifetime visits. It holds a 98% like percentage and 54,820 favorites.
Description (written by the developer; not a statement by this register)
Snowcones blend & sell offline! Snow cones... but you make them yourself! Drop flavors in a blender, then stop it at the right moment to hit Perfect. Time it wrong and the cone's worthless. Serve it at your stand and stack cash. Spend cash on new flavors and more blenders, then drop them anywhere on your plot. The shop rotates its stock, so rare flavors only show up sometimes, and the best ones take ages to blend. Start one, go do something else, come back to a finished cone. Every cone rolls a random weight. The heaviest cone climbs the leaderboard. Mutations and special totems push a flavor's value way up if you stack them right. Made by a person who really likes snow cones lol
Last updated by the developer 1 Sept 2026, 12:49 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 05:50 | 98 | -18 |
| 2 Sept 2026, 04:50 | 116 | -22 |
| 2 Sept 2026, 03:50 | 138 | +5 |
| 2 Sept 2026, 02:50 | 133 | -1 |
| 2 Sept 2026, 01:50 | 134 | -8 |
| 2 Sept 2026, 00:50 | 142 | -11 |
| 1 Sept 2026, 23:50 | 153 | -3 |
| 1 Sept 2026, 22:50 | 156 | -2 |
| 1 Sept 2026, 21:50 | 158 | +9 |
| 1 Sept 2026, 20:50 | 149 | -15 |
| 1 Sept 2026, 19:50 | 164 | +12 |
| 1 Sept 2026, 18:50 | 152 | -34 |
| 1 Sept 2026, 17:50 | 186 | -10 |
| 1 Sept 2026, 16:50 | 196 | +17 |
| 1 Sept 2026, 15:50 | 179 | -8 |
| 1 Sept 2026, 14:50 | 187 | +9 |
| 1 Sept 2026, 13:50 | 178 | +6 |
| 1 Sept 2026, 12:50 | 172 | +21 |
| 1 Sept 2026, 11:50 | 151 | +11 |
| 1 Sept 2026, 10:50 | 140 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:53 | 98 | no change |
| 2 Sept 2026, 05:50 | 98 | no change |
| 2 Sept 2026, 04:50 | 98 | no change |
| 2 Sept 2026, 03:50 | 98 | no change |
| 2 Sept 2026, 02:50 | 98 | no change |
| 2 Sept 2026, 01:50 | 98 | no change |
| 2 Sept 2026, 00:50 | 98 | no change |
| 1 Sept 2026, 23:50 | 98 | no change |
| 1 Sept 2026, 22:50 | 98 | no change |
| 1 Sept 2026, 21:50 | 98 | no change |
| 1 Sept 2026, 20:50 | 98 | no change |
| 1 Sept 2026, 19:50 | 98 | no change |
| 1 Sept 2026, 18:50 | 98 | no change |
| 1 Sept 2026, 17:50 | 98 | no change |
| 1 Sept 2026, 16:50 | 98 | no change |
| 1 Sept 2026, 15:50 | 98 | no change |
| 1 Sept 2026, 14:50 | 98 | no change |
| 1 Sept 2026, 13:50 | 98 | no change |
| 1 Sept 2026, 12:50 | 98 | no change |
| 1 Sept 2026, 11:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.