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🚪Forsaked Doors [1 DAY]

🚪Forsaked Doors [1 DAY]

A Roblox experience owned by Creative Doors.

HorrorENhorrordoorssurvival

Description (written by the developer; not a statement by this register)

A Survival Game Called Forsaked Doors ⚠️ This Game Contains Loud Audio + Flashing Lights [if u have epilepsy dont play this game] 👑Join the Doors Universe Group For 1000 Knobs ⭐ Enjoy Playing The Game When You Join It Makes Us Happy We Are grateful And 🛠️ Many things are subject to change, and some things may break.

Last updated by the developer 14 Aug 2026, 11:51 UTC.

0
playing (measured 15 Aug 2026, 08:03 UTC)
12,666
lifetime visits
81%
liked (22 👍 / 5 👎)
37
favourites (2.9 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 08:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Corrupted Bundle
85 R$
VIP
50 R$
Emote Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome424 · 24.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

77817916 August 2026 — 81 % liked26 August 2026 — 77 % liked5 September 2026 — 78 % liked25 October 2026 — 81 % liked16 August 202625 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 21:1581+3
5 Sept 2026, 20:3378+1
26 Aug 2026, 20:3177-4
16 Aug 2026, 20:3081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.