Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Would You Rather: Age Tower! 👶 👴

Would You Rather: Age Tower! 👶 👴

A Roblox experience owned by Old_Head Studios.

SimulatorENage progressiondoor mechanicssimulation

Would You Rather: Age Tower! 👶 👴 is a simulator experience created on 2026-06-01. It has accumulated 34,461,608 lifetime visits and 51,286 favorites. Currently, 442 users are playing. The game holds a 76% like percentage. The description notes mechanics involving doors that change age and boosts for speed and jump.

Description (written by the developer; not a statement by this register)

Every Door Changes Your Age! 🧬 How Old Can You Get?? 👴 Ultra-Rare Doors Boost Your Age Even More! 🧛‍♂️ Get Wins To Boost Speed and Jump! 🦵 Like the game + Join Group for Free Wins! 🤑

Last updated by the developer 3 Nov 2026, 07:48 UTC.

1,351
playing (measured 13 Nov 2026, 15:50 UTC)
34,959,181
lifetime visits
76%
liked (11,814 👍 / 3,817 👎)
55,462
favourites (1.6 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2824,7472,514.51,35123 October 202613 November 2026
500 measurements spanning 21 days, net +523. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
13 Nov 2026, 15:501,351+123
13 Nov 2026, 14:501,228+181
13 Nov 2026, 13:501,047-46
13 Nov 2026, 12:501,093+193
13 Nov 2026, 11:50900+97
13 Nov 2026, 10:50803+133
13 Nov 2026, 09:50670+105
13 Nov 2026, 08:50565+2
13 Nov 2026, 07:50563+77
13 Nov 2026, 06:50486+105
13 Nov 2026, 05:50381+66
13 Nov 2026, 04:50315+25
13 Nov 2026, 03:50290-92
13 Nov 2026, 02:50382-161
13 Nov 2026, 01:50543-85
13 Nov 2026, 00:50628-12
12 Nov 2026, 23:50640+156
12 Nov 2026, 22:50484-5
12 Nov 2026, 21:50489-86
12 Nov 2026, 20:50575first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Rainbow Trail
1,899 R$
IMMORTAL TRAIL
899 R$
Glitched Trail
799 R$
Error Trail
699 R$
Galaxy Trail
599 R$
Cosmic Trail
499 R$
Dragon Trail
449 R$
Golden Trail
349 R$
Undead Trail
339 R$
Blue Trail
299 R$
Green Trail
249 R$
Diamond Trail
249 R$
2x Coins
139 R$
Red Trail
99 R$
Pink Trail
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Are Human · welcome13,012,546 · 100.0% win
Thats Legendary! · collection5,533,378 · 54.5% win
Mythical Discovery · other3,947,418 · 38.9% win
Transcending!! · progression2,511,430 · 24.6% win
Cosmic Ascension · progression1,976,086 · 19.9% win
IMMORTAL · other979,262 · 9.9% win
The Secret Peach... · secret320,281 · 2.9% win
Age 67209,114 · 1.7% win
OG · other851 · 0.00% win
Final Boss. · progression15 · 0.00% win
Undead...? · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

677671.513 August 202613 November 2026
2007 measurements spanning 92 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 2007
Measured (UTC)% likedChange
13 Nov 2026, 15:5076no change
13 Nov 2026, 14:5076no change
13 Nov 2026, 13:5076no change
13 Nov 2026, 12:5076no change
13 Nov 2026, 11:5076no change
13 Nov 2026, 10:5076no change
13 Nov 2026, 09:5076no change
13 Nov 2026, 08:5076no change
13 Nov 2026, 07:5076no change
13 Nov 2026, 06:5076no change
13 Nov 2026, 05:5076no change
13 Nov 2026, 04:5076no change
13 Nov 2026, 03:5076no change
13 Nov 2026, 02:5076no change
13 Nov 2026, 01:5076no change
13 Nov 2026, 00:5076no change
12 Nov 2026, 23:5076no change
12 Nov 2026, 22:5076no change
12 Nov 2026, 21:5076no change
12 Nov 2026, 20:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.