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Glitch Blocks!

Glitch Blocks!

A Roblox experience owned by Ghost Games Studios.

MinigamesENchaosprankserver crash

Description (written by the developer; not a statement by this register)

You can't make the server crash... (muhahahahaha)

Last updated by the developer 21 Jul 2026, 00:20 UTC.

0
playing (measured 13 Aug 2026, 17:34 UTC)
2,071
lifetime visits
10%
liked (6 👍 / 52 👎)
91
favourites (43.9 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 17:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Completed the Hard Obby! · progression0 · 0.00% win
Found a Treasure! · collection0 · 0.00% win
Spawned a Shape! · other0 · 0.00% win
Completed the Easy Obby! · progression0 · 0.00% win
Opened a Chest! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

101110.518 August 2026 — 11 % liked28 September 2026 — 10 % liked18 August 202628 September 2026
2 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 10–11 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 04:1710-1
18 Aug 2026, 20:4511first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.