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Would You Rather: Chibi Style Tower πŸŽ€

Would You Rather: Chibi Style Tower πŸŽ€

A Roblox experience owned by O Filho PrΓ³digo.

SimulatorENfashiontowerchoice-based

Would You Rather: Chibi Style Tower πŸŽ€ is a simulator experience created on 2026-06-01. The game currently has 13 players online. It has accumulated 1,086,019 lifetime visits and 135,990 favorites. The title holds a 46% like percentage. The experience is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

Would You Rather: Chibi Style Tower πŸŽ€ Choose a door and build your outfit one step at a time πŸ’– Will you glow up… or get completely ruined?.. Every choice gives you new items: πŸ’„ hair, outfits, accessories πŸ’€ or something that will DESTROY your look Reach the end and prove you’ve got the best style πŸ’… πŸ’— Like the game + join the group for extra perks - crol

Last updated by the developer 6 Jul 2026, 19:51 UTC.

13
playing (measured 10 Aug 2026, 14:19 UTC)
1,086,019
lifetime visits
47%
liked (178 πŸ‘ / 200 πŸ‘Ž)
142,415
favourites (131.1 per 1k visits)
1 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:196first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

ADMIN
750 R$
Rainbow Slap Hand
500 R$
Ban Hammer
450 R$
Laser Gun
250 R$
Sword
200 R$
Double Coins
200 R$
Big Slap Hand
200 R$
Jetpack
150 R$
Spaceship
150 R$
Fusion Coil
100 R$
Race Car
75 R$
Boombox
50 R$
2X Speed
40 R$
2X Jump
40 R$
2X Health
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

464746.514 August 2026 β€” 46 % liked24 August 2026 β€” 47 % liked3 September 2026 β€” 47 % liked13 September 2026 β€” 47 % liked23 September 2026 β€” 47 % liked3 October 2026 β€” 47 % liked13 October 2026 β€” 47 % liked14 August 202613 October 2026
7 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 46–47 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 17:4747no change
3 Oct 2026, 17:4647no change
23 Sept 2026, 17:4547no change
13 Sept 2026, 17:0647no change
3 Sept 2026, 17:0347no change
24 Aug 2026, 15:0247+1
14 Aug 2026, 15:0146first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.