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Talk With Signs!

Talk With Signs!

A Roblox experience owned by [Testing123].

Social & hangoutENchatbrainrotsocial

Description (written by the developer; not a statement by this register)

🥚 Welcome to Chat Room! How to Play: Talk With People Vouch People For Brainrots! 🎮 Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 26 Sept 2026, 23:28 UTC.

0
playing (measured 29 Sept 2026, 21:30 UTC)
133,242
lifetime visits
28%
liked (119 👍 / 311 👎)
359
favourites (2.7 per 1k visits)
2 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Sept 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
99 R$
2x Win Streak
39 R$
2x Wins
39 R$
2x Money
39 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Guess The Age! · welcome98,068 · 100.0% win
You Won! · progression13,593 · 0.00% win
5 wins! · progression273 · 0.00% win
10 Wins! · progression20 · 0.00% win
100 Wins! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

282928.529 September 2026 — 29 % liked9 October 2026 — 28 % liked29 September 20269 October 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–29 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 21:3128-1
29 Sept 2026, 21:3129first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.