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[ BETA ] Hollowkeep

[ BETA ] Hollowkeep

A Roblox experience owned by Ludum Collective Games.

AdventureENbetaactionabilities

Description (written by the developer; not a statement by this register)

Welcome to Hollowkeep! This is the BETA version of Hollowkeep. Some things may change, and some things will stay. Make sure to report issues throughout gameplay or game-breaking bugs through our Server! BETA Players will be earning a special code when the game is fully released and finished with the changes. For the players that will be joining later, they will also be rewarded with codes. But not as special as the BETA players. ==========CONTROLS========== Lobby: P / Button-X - Party UI Game: T / Button-Y - Sigil Light ALT / Button-Select - Mouse Unlock C / Button-L3 - Crouch Shift / Left-Trigger - Running E / Right-Trigger - Pickup R / Button-R3 - Ability [1] G / Button-X - Ability [2] B / Button-B - Ability [3]

Last updated by the developer 4 Sept 2026, 10:20 UTC.

0
playing (measured 5 Sept 2026, 10:16 UTC)
454
lifetime visits
100%
liked (3 👍 / 0 👎)
4
favourites (8.8 per 1k visits)
2 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 10:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Founder [ VIP ]
349 R$
Token Boosts [ 25% ]
299 R$
Cleric Unlock
199 R$
Rogue Unlock
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hollowkeep! · welcome23 · 0.00% win
[BETA] Welcome to Hollowkeep! · welcome23 · 0.00% win
Escaped [ Hollow's Dungeon ] · progression10 · 0.00% win
Escaped [ Hollow's Dungeon 100%] · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.