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Personality Make Better

Personality Make Better

A Roblox experience owned by Personality Make Better.

OtherEN

Description (written by the developer; not a statement by this register)

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Last updated by the developer 3 Aug 2026, 20:42 UTC.

0
playing (measured 23 Aug 2026, 22:18 UTC)
4,035
lifetime visits
84%
liked (36 👍 / 7 👎)
11
favourites (2.7 per 1k visits)
2 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 22:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
35 R$
Tools
15 R$
Themes
15 R$
Comanda
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

838483.523 August 2026 — 83 % liked2 October 2026 — 84 % liked23 August 20262 October 2026
2 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 22:3284+1
23 Aug 2026, 22:1983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.