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EPF S4

EPF S4

A Roblox experience owned by [EPF] - European Professional Football.

Last updated by the developer 5 Aug 2026, 19:51 UTC.

1
playing (measured 12 Aug 2026, 07:17 UTC)
2,193
lifetime visits
82%
liked (9 👍 / 2 👎)
9
favourites (4.1 per 1k visits)
2 June 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Levitation
200 R$
Hands Behind
70 R$
T Pose
50 R$
One Hand Under
25 R$
One Handed Above
25 R$
Hands Around
20 R$
Two Hands Above
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Against all odds, you found the one true BOX. · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80828118 August 2026 — 80 % liked28 August 2026 — 82 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 19:3282+2
18 Aug 2026, 19:0280first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.