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🎤 KPOP Demon Hunters Elevator 🎤

🎤 KPOP Demon Hunters Elevator 🎤

A Roblox experience owned by O Filho Pródigo.

MinigamesENminigamekpophorror

🎤 KPOP Demon Hunters Elevator 🎤 is a minigames experience created on 2026-06-02. It has 1,247,186 lifetime visits, 226,008 favorites, and a 64% like percentage. Currently, 189 players are active.

Description (written by the developer; not a statement by this register)

👋 Step right into the KPOP Demon Hunters Elevator! ⭐ Boredom isn't an option here! Experience hundreds of unique floors packed with exciting minigames, awesome references, and hidden easter eggs. What are you waiting for? Jump right in! 🤔 Do you have what it takes to survive every floor? 💗 Leave a like if you enjoyed the game, and bring your friends along for the ride!

Last updated by the developer 17 Jul 2026, 19:36 UTC.

88
playing (measured 21 Aug 2026, 20:54 UTC)
1,333,640
lifetime visits
64%
liked (74 👍 / 41 👎)
226,008
favourites (169.5 per 1k visits)
2 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8817613210 August 2026 — 176 players21 August 2026 — 88 players10 August 202621 August 2026
2 measurements spanning 11 days, net -88. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–189 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5488-88
10 Aug 2026, 14:19176first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
500 R$
Ban Hammer
450 R$
Double Cash
200 R$
Rocket
200 R$
Slap Hand
150 R$
Sword
150 R$
Laser Gun
150 R$
Flying Cloud
125 R$
Race Car
125 R$
Jetpack
125 R$
Fusion Coil
75 R$
Boombox
50 R$
2X Speed
25 R$
2X Health
25 R$
2X Jump
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6414 August 2026 — 64 % liked21 August 2026 — 64 % liked14 August 202621 August 2026
2 measurements spanning 7 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5464no change
14 Aug 2026, 14:3664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.