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Would You Rather: Aura Tower πŸ”₯

Would You Rather: Aura Tower πŸ”₯

A Roblox experience owned by ExplosiveGames.

SimulatorENtower climbrandomized rewardssocial comparison

Description (written by the developer; not a statement by this register)

Welcome to Would You Rather: Aura Tower! πŸ”₯ Listen to Phonk and Climb the tower by choosing between two doors every stage 🎭 Each choice gives you a new aura… sometimes it’s fire, sometimes it’s totally cursed πŸ’€ Unlock different auras and accessories to build the ultimate combo πŸ•Ίβœ¨ Or end up with the weirdest emote set ever πŸ˜‚ Every run feels different with new auras to discover 🎲 Make it to the top and see your final aura Then compare your style with your friends and see who got the best aura πŸ˜† Like the game πŸ‘ and join the Group for extra perks πŸŽ‰

Last updated by the developer 1 Jul 2026, 17:32 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
40,264
lifetime visits
80%
liked (86 πŸ‘ / 21 πŸ‘Ž)
104
favourites (2.6 per 1k visits)
2 June 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Owner Admin
899 R$
Admin Commands
299 R$
Magic Carpet
29 R$
Blackhole Slap
8 R$
3x Jump
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Would You Rather Aura Tower! Β· welcome30,813 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.