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[ALPHA] Liminophobia

[ALPHA] Liminophobia

A Roblox experience owned by Blighted Studio.

HorrorENBackroomsHorrorExploration

Description (written by the developer; not a statement by this register)

An big update will be available soon. [ALPHA] Liminophobia ⚠️ WARNING This game is in Alpha and may have bugs. For the best experience: 🎧 Use Headphones. 📈 Turn on max graphics. new included: • Backrooms • Poolrooms • Hotel Supports: PC, Mobile, and Console Credits: Vry Inspired: Film Backrooms / THE CLASSROOMS / ESCAPE THE BACKROOMS / Beta Apeirophobia / Unseen Liminality [BETA] / [BETA] Autophobia / The Backrooms🚪/ Beyond Liminal / Bite Size Terrors: Erobos Heaven TAGS (IGNORE): Backrooms, The Backrooms, Liminal Spaces, Liminal, Pool Rooms, Poolrooms, Horror, Exploration, Survival, Found Footage, Creepy, Atmospheric, Mystery, Entity, Monsters, Escape, Adventure, Maze, Infinite, Dark, Immersion, Psychological Horror, Dreamcore, Weirdcore, VHS, Analog Horror, Async, Kane Pixels, Level 0, Level Fun, Roleplay, RP, Multiplayer, Solo, Desolation

Last updated by the developer 21 Jun 2026, 14:49 UTC.

0
playing (measured 27 Aug 2026, 06:20 UTC)
2,749
lifetime visits
79%
liked (22 👍 / 6 👎)
128
favourites (46.6 per 1k visits)
2 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 06:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

ALPHA · other2,129 · 0.00% win
Backrooms · progression996 · 0.00% win
Poolrooms · progression349 · 0.00% win
Hotel · progression253 · 0.00% win
... · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.