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Merge An Animal! 🐔

Merge An Animal! 🐔

A Roblox experience owned by Animora Games.

TycoonENmergeidlecollection

Description (written by the developer; not a statement by this register)

Buy an animal to start getting drops Convert your drops into money Buy more animals and merge to get better ones Build a giant animal tower and collect all the animals!

Last updated by the developer 30 Jul 2026, 19:21 UTC.

0
playing (measured 11 Aug 2026, 08:15 UTC)
44,375
lifetime visits
93%
liked (477 👍 / 36 👎)
203
favourites (4.6 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

30x Cash
799 R$
23x Cash
499 R$
Double Drops!
399 R$
17x Cash!
249 R$
12x Cash!
129 R$
Auto Collect!
99 R$
Buy 500!
99 R$
Auto Loot!
99 R$
7x Cash!
59 R$
4x Cash!
24 R$
2x Cash!
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome29,187 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked4 September 2026 — 93 % liked14 September 2026 — 93 % liked25 September 2026 — 93 % liked15 October 2026 — 93 % liked15 August 202615 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 00:5193no change
25 Sept 2026, 00:4993no change
14 Sept 2026, 21:0193no change
4 Sept 2026, 20:5193no change
15 Aug 2026, 19:1993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.