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[RELAPSE] What Remains

[RELAPSE] What Remains

A Roblox experience owned by Untold Chapter.

Social & hangoutENsocial hangoutatmospheric explorationmusic sync

Description (written by the developer; not a statement by this register)

WHAT REMAINS A peaceful social space for warm sunsets, shared music, quiet moments, and spending time with friends. FEATURES - Explore two atmospheric maps with changing skies and detailed scenery. - Listen to music, save favorites, and sync songs with other players. - Use dances and animations, carry friends, play the piano, ride the roller coaster, relax on swings, and discover hidden places. - Earn levels and likes, unlock titles, and climb the leaderboards. - Top-ranked players can unlock an exclusive Dragon mount. - Use Do Not Disturb when you want to relax or go AFK. - Toggle Korblox and Headless avatar styles. COMMANDS R / Controller A / Mobile button - Ragdoll /dnd - Toggle Do Not Disturb /korblox - Toggle Korblox /headless - Toggle Headless /titles - View unlocked titles /notitle - Remove current title !rejoin - Rejoin the experience Please be kind, respect other players, and enjoy your stay.

Last updated by the developer 11 Aug 2026, 11:52 UTC.

6
playing (measured 13 Aug 2026, 05:23 UTC)
5,246
lifetime visits
88%
liked (36 👍 / 5 👎)
32
favourites (6.1 per 1k visits)
3 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

tres
2,858 R$
Rainbow Cloud
265 R$
Moon
170 R$
VIP
99 R$
Push
67 R$
Cloud
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You found me.. · secret6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

889792.517 August 2026 — 97 % liked27 August 2026 — 88 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:0088-9
17 Aug 2026, 21:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.